Last month, I discussed
my thoughts on the redevelopment of Lion’s Arch as it stood in an awkward state
of ruins and fortifications awaiting a shiny new look via the in-game
organisation called “The Consortium”.
One month on and we able to see how those pieces of scaffolding and
concept drawings have to come to life alongside a significant change to
gameplay via the implementation of the specialisation system and build
creator. As a quick note, I very much
like this system (even if I was a little confused at first) and have been
trying out some builds I haven’t touched in quite some time.
The Asuran Gateways have a new plaza for players to look and interact with. Screenshot taken 28/6/2015 |
Anyway, onto talking
about the rebuild.
The harbor features a large sculpture of a lobster/ shellfish much like other important landmarks in LA. Screenshot taken 28/6/2015 |
Lion’s Arch new look is
something that holds a great deal of aesthetical beauty and strength while
maintaining its impression as a maritime-focused settlement. It has a collection of aquatic-themed
sculptures defining each section of the city such as trade skills, banks and
harbour that use a combination of polished white stone and jade-like glass with
minor details adorned with gems e.g. the squid’s eyes by the banker across from
the mystic forge. The residents have a
nice mixture of timber framed lodges and stone-clad houses which fit nicely
into the maritime feeling in particular with some of the timber buildings being
built from a ship’s hull (or at least designed to look like it was). The fortress gives the impression of a
formidable position as it continues the stone masonry creating high walls
punctuated by a collection of canons finished in metal and gold that tie into the
Lion’s Guard regalia which gives credence to one NPC’s line saying that “Lion’s
Arch is the safest place to be these days”.
Outside of this, a tall lighthouse sits on the edge of the city as its
bold rays of light circle around its central point giving the people of LA a
means to help those looking to dock and be more aware than ever when a threat
is upon them. Overall, it is a
significant increase in size and bulk that is somewhat different to how I
believe it would work out.
A combination of wood and stone give LA a particular feeling. Screenshot taken 28/6/2015 |
LA being this ‘pirate state’
originally fit into its aesthetic with a selection of shacks, wooden structures
and makeshift architecture from boats alongside a bazaar-like trade
district. This is why in my earlier
post, I wished for a North-African souk/bazaar feeling as I feel it would
instil a feeling of business and life into the area. That’s not to say that the current trade
district doesn’t have the potential to be loud under its glass sea-life canopy,
I just hope that place gets to be a bit chaotic from time to time; with NPCs
peddling their goods and players running around achieving their goals for the
day. This follows into my thoughts about
the landscape of the main areas in LA which feature an ordered array of houses
and offices against a white stone formation.
This place to me feels like it’s been ‘colonized’ akin to the British
Empire days where places like the West Indies would have their ports and
architecture heavily influenced by their ruler’s design. Although at first I was on the fence about
the look, I feel that it does make sense when one considers the story, as LA
has become a place that has seen its fair share of conflict and an external
organisation (Consortium) has paid for its reconstruction. So, by welcoming our new overlords, I’d like
to talk about what I enjoy about the new LA.
The spaces feel properly landscaped making open spaces feel relevant against the urban feel. Screenshot taken 28/6/2015 |
Lion’s Arch is a lovely
piece of landscaping which looks to create a good mix of tall structures,
residential blocks, green spaces and artistic sculptures that all fit into the
overall aesthetic. It does a great job
of bringing together an urban environment within a rural setting which the
racial cities haven’t really experimented with to this degree. I believe it’s something that is very much
similar when we look at the development of town planning in the 20th
century with Garden Cities and New Towns.
The Garden City and its concept of urban living in a rural environment. Image from http://www.morrissociety.org/ accessed 29/6/2015 |
Ebenezer Howard’s
vision for a Garden city was created towards the end of the Victorian age where
the desire for industrialisation was closely followed by the increase of
designated parkland and green-spaces as concepts like ‘jogging for pleasure /
fitness’ started to become more apparent.
The idea of having factories fitting into a backdrop of rolling fields
and wooded areas was commonly seen in concept work, finding its way into a
couple real world examples with Letchworth and Welwyn in the late 1800s / early
1900s in England. Garden Cities found a
new lease of life after the Second World War due to the creation of New Towns
with my home town, Harlow, being developed from 1947 onwards. The ability for services, shops, residential
blocks and communal spaces of an urban design being wrapped in a mixture of
green verges, fields and forests is something I’ve greatly appreciated during
my time living in this environment. The fact
that I can sit in the town centre and see 2 wooded areas, rolling hills and
horses trotting around a field is something I’ve rarely experience elsewhere
when it comes to a town and / or city. Taking
some time to review the new specialisation system made me have a similar
feeling sitting on a landscaped piece of grass with a tall urban city present
around me.
(Right) Harlow Town centre (Left) green hills and woods. Image from Google maps c.October 2014. Image accessed 29/6/2015 |
Overall, I would say I’m
happy with the design of the new Lion’s Arch.
It fits into the new identity of the city and it’s created some nice new
vistas (visually not mechanically) which make for some lovely screenshots. That being said, I still would like to see a
bit more NPC life being brought into the place which potentially could be
solved with some living world updates or short-term celebrations being held in
LA.
A spot to watch the world go past while I figure out my new engineer build. Screenshot taken 28/6/2015 |
As a rough end-point, I’d
say the patch is pretty cool and the Karka exterminate collection has created a
nice incentive for people to explore the new city while gaining a very useful
item in return. If you’ve played GW2 in
the past, it’s a pretty cool time to return.
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