As I mentioned last week, I was looking to get into building
in Starbound beyond the typical hole in the ground storage space that I often
create. That’s not to say there’s
nothing to discuss in that matter, it’s just I was looking to make something a
bit more established or realistic (as far as one can go in a 2D space
world).
The process to start building first featured a process of
finding a ‘creative mode’ where one can spawn infinite blocks to design
whatever plan s/he may desire to build.
This came up with a couple debugging mods and community lead creative
projects, but unfortunately I didn’t have much luck with getting them to
work. I could put this down to not
having much time to properly research the fixes and solutions, but some of the
blame can be put down to not being great at fixing mods without guidance. So, for this initial stage of the project, I
looked to use what my current avatar had gathered over the two week period I
had been playing on and off.
Anyway, onto the build...
After a quick Google search of precedence, I had decided
that for my first build, I would look to not create some aesthetic wonder house
but merely recreate a timber framed dwelling in section akin to my early days
of studying Architecture. The aim of
this was to take the parts of a building we’re well aware of (walls, floor,
roof, etc) and input detail such as insulation, joists and foundations. Due to the 2D world that the game offers, I feel
this is an interesting way to represent such details and give an insight into
basic construction. Whereas previously I
was looking into these massive builds, I am more interested in doing details
akin to 1:20 scale drawings that draughtsmen do in practice, of course in a
simplified manner.
After levelling out a space for my build, I placed a large
section of stone to represent the foundation.
In game, I presented this with cobblestone being covered by mud outside
the space of the dwelling, as foundations tend to extend beyond the building by
a small amount. I then cut out a section
on either side to simulate the start of the wall formations through a darker
stone which would connect to the timber frame.
As these are load bearing walls, having the resistance of this stone
supports against forces like the wind pushing against the frame and toppling
the walls.
My original plan for this was to feature 5 piece wall
formation featuring these pieces; exterior wooden cladding, timber frame
exterior, insulation, timber frame interior and interior render. This became a bit awkward to achieve because
of two reasons. Firstly, the smallest
block is 1x1 in an ordered grid fashion, so having exterior cladding that went
at a 30 degree angle while keeping everything else to scale would the make the
wall much bigger than my original foundation would allow. Secondly, as I was doing this with my available
supplies, I would have needed to gather a lot more wood for the frame and pink
moon rocks for insulation. This wasn’t viable
with my available time so I stuck to a simpler wall-insulation-wall setup. I also allowed for a couple windows where I
put in a sill and overhang, but as with the wall would like to do again with a
lot more detail.
This is the section I’m most happy with, as I was able to
add a nice couple touches to it. I did a
cut-off point where the wall meets the roof and create a typical gabled roof
with a combination of refined wood, unrefined wood and insulation. I originally thought to do a 30 degree angle
(2-3 along 1 up) but keeping with the scale of the rest of the building it
would have made the insulation look odd.
I kept with a typical 1 up 1 along set-up with a small overhang for the
left-side where an attic room could be placed with a large window. As a nice finishing touch, I added gutters
out of a black block called “heavy dark block” to sit under the overhang to
catch the rain. If I had more of this
material (or a similar colour / finish) I would bring the guttering down to the
side of the building.
After deforesting the planet to get enough wood to fill in the interior back walls, I sectioned off the interior to make 3 floors connected by a spiral staircase (or at least an attempt to). I did have some issues with the wooden platforms turning about on them in a 2D space, but it does the job of movement well enough. The floors have had joists put in at a ratio of 2:6 blocks to simulate the ordered structure of joists in timber frame buildings. I also put a covering over the joists to show a ceiling which due to its neutral colour ended up as snow blocks (which thankfully don’t melt even when supporting a chandelier). Over time, I will add to the interior it’s just was filled in for the purpose of this initial presentation.
As I have presented above, I do have things I would like to
improve on and I hope that over the next couple weeks I get to make this into a
proper dwelling. As well as this, I
would like to take some of these details like the wall structure and blow them
up to a proper 1:20 detail so that we can talk about what goes on inside a
building. I’m kind of looking forward to
it and see how accurately it can be done when I have more time and more
experience with the tools.
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